Where can I get games for PPSSPP?

To legally turn your PSP games into .ISO files, you need to install "Custom Firmware" on your PSP. Google for that. Then follow these steps:

  • Insert the UMD into your PSP.
  • Connect your PSP to your PC with a USB cable.
  • At the PSP menu, press Select. In the menu that pops up (only on Custom Firmware), choose to UMD as USB Device.
  • Still in the PSP menu, choose USB Connection in the Settings menu (to the left).
  • On your PC, a folder will pop up, containing a virtual ISO file. To copy the game to your PC, simply drag this to somewhere on your harddrive and the copy will start. Done!

There are also tools to turn ISO files into CSO (compressed ISO) files to save space.

If you have digital downloads on your PSP, they can be used directly on PPSSPP. Just copy the EBOOT.PBP over. Note that this has not been tested as much as ISO loading so there may still be issues with some games.

PPSSPP is awesome! How do I donate to the project?

Buy PPSSPP Gold! Available for Windows and Android. It's the same as the regular version functionally (see Why Gold?), but by buying it you support the development of PPSSPP.

msvcp120.dll is missing!

Please download and install the 2013 C++ runtime.

What does this option do?

PPSSPP has lots of options. All of them improve some game for someone, otherwise they would have been deleted by now - I try to keep the number of options sane at least.

We are trying to build a small knowledge base about all the options, and what games to use them with, here: PPSSPP Help

Where can I get PPSSPP for iOS?

You need a jailbroken iOS device, running iOS 6 or later. See the Downloads page for more info.

What is the JIT?

To emulate advanced systems like the PSP fast, the emulator needs to translate the machine code language of the PSP to the machine code language of your PC or mobile device at runtime. This is done with a "Just-In-Time recompiler" or JIT, also known as a Dynarec. PPSSPP has JITs for x86 and ARM.

For a JIT to function, an app needs to have the ability to generate machine code at runtime. This is allowed on Windows, Mac, Linux and Android, while it is completely disallowed on non-jailbroken iOS and on App Store Mac apps, and on Windows Phone 8.

Do I need a BIOS file to run PPSSPP, like with PSX emulators?

No. PPSSPP simulates the BIOS (not really a BIOS on the PSP, more like an internal OS).

How do I install game DLC?

Install it exactly the same way as you would on a PSP, that is, copy the files to PSP/GAME or PSP/SAVEDATA (depending on the DLC) on the memory stick. In the Android version of PPSSPP, the memory stick is simply the SD card or USB storage of your phone, create a PSP folder in the root of that. On all other versions, the memory stick is the "memstick" subdirectory in the PPSSPP folder.

Why is PPSSPP not available for Windows Phone?

Windows Phone is, like unjailbroken iOS, a very restrictive environment where apps are not allowed to generate code at runtime. This prevents the JIT to work, which means that even if we ported the emulator, it would run very slow.

Also, OpenGL is not available on Windows Phone, making porting a big project which isn't worth it because of the low possible speed we can get.

In addition, I don't have a Windows Phone device.

Will PPSSPP be able to emulate the PSP Vita in the future?

PSP Vita is a completely different platform and it's still very secure, meaning that there's no way to decrypt games, making any emulation attempt impossible unless this changes. Also, it's far more powerful so emulating it at full speed on an Android phone is years off anyway.

Why is PPSSPP so fast?

You're probably a Windows user. Because x86 CPUs are damn fast, PC GPU drivers are good, we have a fairly advanced x86 JIT, it's written in C++ and I rock.

Why is PPSSPP so slow?

You probably run PPSSPP on a mobile device. The ARM JIT is basic and needs improvement, and these devices simply are not very strong yet, no matter what marketing tells you, or their graphics drivers SUCK. An example of the latter would be the Nexus S.

Why is the emulator called PPSSPP?

Why not?

The Windows version doesn't start!

Please download and install the 2013 C++ runtime.

Also, if it still doesn't work, try installing the latest DirectX and OpenGL drivers for your graphics card.

Can I use my gamepad to control PPSSPP?

PPSSPP has built-in XInput and DirectInput support on Windows so it will "just work" with any Xbox 360 pad and most other pads that you plug into your PC.
On Android, many gamepads like Ouya's pad or Moga work just fine, sometimes with a few limitations. One remaining problem is that the Xperia Play buttons will work but not the touch sticks, for technical reasons.

What are the PC CPU and GPU requirements?

Any reasonably modern CPU will be just fine, and any GPU that can handle OpenGL 2.0 should have no issues. You should make sure to install the latest graphics drivers available though. Windows XP or later is required, Windows 7 or 8 is recommended.

Where are the "pre-x.y" versions everyone is talking about in the forum?

Here.

What are CSO files?

CSO are compressed ISO files that can be played directly, decompressing on the fly. Very useful to save space on your Android device, for example. There are a large number of programs around the web that can create CSO files from ISOs, just Google for it.

I've managed to fix a bug, how do I get the fix into PPSSPP?

If you know GitHub, you know the drill - just make a pull request with the changes, in a clone of the PPSSPP repository. If you don't know Git(Hub), feel free to ask for help.

My favorite game doesn't work in PPSSPP. What can I do?

You can either help out with fixing it, or wait until someone does.

The Windows version won't run, missing XInput.dll

Install DirectX.

Where's the MacOSX build?

Nobody has volunteered to prepare and package one yet. Contact me if you're interested.

My save states won't load in 0.9.5!

Save states are tricky in an emulator that's not fully completed yet, as we haven't found all the state we need to save. Before 0.9.5, we would just copy all the state straight to an unstructured file. As the amount of state differed between the versions, no two were really compatible. From 0.9.5 and forwards, we have created a structured format where we can add new sections as needed.

So currently it's like this:

  • States from versions before 0.9.5 will never load in a later version
  • States from 0.9.5 and onwards WILL load in future versions!

That means that your 0.9.1 save states is stuck on 0.9.1, unfortunately.

There is however a workaround that often works:

  1. Load your state in 0.9.1
  2. Save your game using real in-game saves (a save point in an RPG or a save choice in menu or something)
  3. Copy your Memstick/PSP/SAVEDATA directory from 0.9.1 to 0.9.5
  4. Load the real save in 0.9.5
  5. Now you can keep save-stating.

This is unfortunately quite tricky to do on Android (but not too hard on PC).