Play your PSP games in HD!

PPSSPP can run your PSP games on your PC in full HD resolution, and play them on Android too. It can even upscale textures that would otherwise be too blurry as they were made for the small screen of the original PSP.

Even on modern Android phones and tablets, you can often run at double the original resolution.

HD Screenshots »

Enhance your experience!

  • Play in HD resolutions and more
  • Play on a tablet for big-screen mobile gaming
  • Customize on-screen touch controls or use an external controller or keyboard
  • Save and restore game state anywhere, anytime
  • Crank up the anisotropic filtering and texture scaling
  • Continue where you left off by transferring saves from your real PSP

Free & Open Source

PPSSPP is an open source project, licensed under the GPL 2.0 (or later). Anyone is welcome to contribute improvements to the code. Partly thanks to such contributions, PPSSPP's compatibility is steadily increasing, letting us all play our PSP games on the devices of our choice.

Development » GitHub »


News

March 19, 2016: PPSSPP 1.2.2 is here!

  • Went back to the old way of initializing graphics on Android. Should fix many recent issues.
  • Some graphical fixes, a vertex cache performance improvement and a screen clear optimization
  • Fix for dual source blending on most SHIELD devices, causing graphical issues.
  • Fix the homebrew store incorrectly unzipping some games. This will lead to more games being added.
  • Slightly faster ISO handling

Download PPSSPP 1.2.2!

Buy PPSSPP Gold 1.2.2!

February 14, 2016: PPSSPP 1.2.1 has been released!

  • A bunch of stability fixes when switching apps on Android
  • Updated the fonts for Chinese and Korean to cover some previously unsupported chars

February 14, 2016: PPSSPP 1.2 is out!

As usual, a ton of fixes and improvements:

  • A major rework of sceAtrac audio decoding, fixing various music hangs and similar issues
  • Many fixes and workarounds to depth and stencil buffer usage, and also FBO management
  • Audio reverb support
  • Combo keys - custom touch buttons that press multiple PSP buttons
  • 5xBR upscaling on GPU (postprocessing effect)
  • Fix problems with playback of video with mono audio
  • Performance improvements like multithreaded audio mixing
  • ARM64 JIT crash bug fixes
  • GLSL shader cache to reduce stuttering ingame
  • Support render-to-CLUT functionality that some games use to change colors of various monsters
  • x86-64 support on Android
  • Auto-hide on-screen controls after a while of no usage
  • Fixes to prescale UV speedhack, now seems reliable
  • Faster ISO RAM cache
  • New UI for moving around the PSP display on larger screens
  • Minor UI fixes like better slider controls
  • Assorted stability fixes (ffmpeg crash, etc)
  • Volume setting is back
  • Preparations for supporting more graphics APIs
  • AdHoc port offset
  • Support another HD remaster (Sora no Kiseki Kai HD)

October 15, 2015: Note for iOS jailbreak users - don't upgrade to iOS 9.0+

Do not upgrade to iOS 9.0+ if you want to keep running PPSSPP short term, stay on 8.4 or earlier. The new jailbreak seems a bit unstable as well.

PPSSPP is not officially supported on iOS like Windows and Android, but we try to keep it working anyway - 9.0 is tricky though, at least if you want to use the JIT. There will probably be a solution but probably not soon.

October 12, 2015: PPSSPP 1.1.1 has been released!

Fixes a few crash bugs in 1.1.

  • Fixed new crash in Persona and other games on ARM64, like Galaxy S6
  • Fixed crashes when trying to launch web browser when not present on Android, like on Android TV
  • Fix crash in games that used "depal" functionality (OpenGL)
  • Fixed rounding mode problems in the JITs
  • Fix crash when loading savestates many times, and savestate compatibility on Android-x86
  • Fix minor glitch in Ridge Racer

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