PPSSPP 1.15.4 is here!

 

For a more detailed summary, see the first PPSSPP progress report!

Please note that the Android version on Google Play will as usual roll out slowly over multiple days in order to catch any bad crashes early, so you may have to wait a few days before you receive the update.

Go to downloads to get it! New: There's now an official Mac build!

What's new in 1.15.4

  • Tilt controls: Restore "Low end radius" control (#17489)
  • Android: Restore the ability to choose "display" (hardware scaler) resolution (#17473)
  • Improve the workarounds for the DJ Max games (#17467)
  • Android: Fix running some file formats directly from the Downloads folder (#17466)
  • OpenGL: Restore most of the lost performance on low-end hardware from the shader variant reduction ([#17440, #17439])
  • Add a simple profiling tool to check CPU usage by the GL backend (#17475)
  • Loader: Fix bug preventing WWE 2009 from starting (#17435)
  • Misc minor fixes and optimizations (#17442, #17457, #17486, #17446, more)

What's new in 1.15.3

  • Assorted minor crash- and other fixes (#17406, #17414, #17415, #17422)
  • Android: Allow launch by content URI (for frontends) (#17425)
  • Control mapping: Fix bugs in mapping UI causing trouble with some controllers (#17412, #17420)

What's new in 1.15.2

  • Assorted minor crash fixes (#17401, #17399)
  • Fix Android 12 support in the Android VR build (avoid scoped storage) (#17398)

What's new in 1.15.1

  • Assorted minor crash fixes (#17374, #17370, #17392, #17394)
  • Fix for non-png texture replacements when not listed in textures.ini (#17380)
  • Fix for broken tilt d-pad controls (#17393)
  • Workaround for Vulkan driver bugs on Mali-T8x0 series GPUs (#17396)

What's new in 1.15