Release News

PPSSPP for iOS 1.17.3 is out!PPSSPP for iOS is back!PPSSPP for iOS 1.17.2, iOS review still stalledPPSSPP temporarily down from App Store, back soon hopefullyUpcoming iOS features and fixesPPSSPP is live on the App Store!About the Apple announcement (update 4)The VR builds are separate againPPSSPP has a new buildbot, and Android builds now include VRPPSSPP 1.17 is out!Android Beta program now open, site update!PPSSPP 1.16 is out!PPSSPP 1.15.4 is here!PPSSPP 1.14 has arrived!PPSSPP 1.13 is here!PPSSPP 1.12 is out!PPSSPP 1.11 is here!PPSSPP 1.10 is out!PPSSPP 1.9 is here!PPSSPP 1.8 - bugfixes and more!PPSSPP 1.7 - stability and bugfixes!PPSSPP 1.6 - the fast one!PPSSPP back in the Play Store!PPSSPP temporarily gone from Play StorePPSSPP 1.5 - Vulkan is here!PPSSPP 1.4.2 - more fixesPPSSPP 1.4 has arrived!PPSSPP 1.3 is here!PPSSPP 1.2 is out!Note for iOS jailbreak usersPPSSPP 1.1!PPSSPP 1.0.1 is out!1.0!PPSSPP 0.9.9 is here!PPSSPP 0.9.8 - Xperia fix and more!PPSSPP 0.9.7 is out!0.9.7 is coming soonPPSSPP 0.9.6 is here!Plans for the next release - it's time for speed!PPSSPP 0.9.5 released!0.9.5 coming soon!PPSSPP 0.9 is finally out!0.9 status updatePPSSPP Gold for Windows and plans for 0.9PPSSPP 0.8 is finally out!Yes, 0.8 is coming soonPPSSPP 0.7.6!PPSSPP 0.7.5 is out!iOS builds available on CydiaPPSSPP 0.7 is here!Development continuesPPSSPP 0.6 - faster and better!Development builds, small progress reportPPSSPP 0.5Not quite there yet, but 0.5 is comingPPSSPP 0.4PPSSPP 0.31PPSSPP 0.2 - faster and better!Progress and Blackberry portPPSSPP has been open sourced!

PPSSPP 1.4 has arrived!

 

April 1, 2017: PPSSPP 1.4 Android bug fixed

In the initial release for Android, the font files were missing, causing problem with a few games. Please re-download if you got it in the first hours. Sorry for the trouble.

March 31, 2017: PPSSPP 1.4 has arrived!

  • Support D3D11 (performs better than OpenGL or D3D9 on most hardware)
  • Audio quality improvement (linear interpolation) (#8950)
  • Hardware spline/bezier tesselation in OpenGL, D3D11 and Vulkan (...)
  • Post-processing shaders in D3D11
  • Prescale UV setting removed, now the default (improves perf) (#9176)
  • High DPI display fixes
  • Various fixes for UMD switching for multi-UMD games (#9245, #9256)
  • New audio setting to improve compatibility with Bluetooth headsets
  • Various desktop gamepad compatibility fixes
  • Workaround for mipmap issue, fixing fonts in Tactics Ogre Japanese
  • Assorted minor compatibility fixes, code cleanup and performance improvements