Release News

PPSSPP for iOS 1.17.3 is out!PPSSPP for iOS is back!PPSSPP for iOS 1.17.2, iOS review still stalledPPSSPP temporarily down from App Store, back soon hopefullyUpcoming iOS features and fixesPPSSPP is live on the App Store!About the Apple announcement (update 4)The VR builds are separate againPPSSPP has a new buildbot, and Android builds now include VRPPSSPP 1.17 is out!Android Beta program now open, site update!PPSSPP 1.16 is out!PPSSPP 1.15.4 is here!PPSSPP 1.14 has arrived!PPSSPP 1.13 is here!PPSSPP 1.12 is out!PPSSPP 1.11 is here!PPSSPP 1.10 is out!PPSSPP 1.9 is here!PPSSPP 1.8 - bugfixes and more!PPSSPP 1.7 - stability and bugfixes!PPSSPP 1.6 - the fast one!PPSSPP back in the Play Store!PPSSPP temporarily gone from Play StorePPSSPP 1.5 - Vulkan is here!PPSSPP 1.4.2 - more fixesPPSSPP 1.4 has arrived!PPSSPP 1.3 is here!PPSSPP 1.2 is out!Note for iOS jailbreak usersPPSSPP 1.1!PPSSPP 1.0.1 is out!1.0!PPSSPP 0.9.9 is here!PPSSPP 0.9.8 - Xperia fix and more!PPSSPP 0.9.7 is out!0.9.7 is coming soonPPSSPP 0.9.6 is here!Plans for the next release - it's time for speed!PPSSPP 0.9.5 released!0.9.5 coming soon!PPSSPP 0.9 is finally out!0.9 status updatePPSSPP Gold for Windows and plans for 0.9PPSSPP 0.8 is finally out!Yes, 0.8 is coming soonPPSSPP 0.7.6!PPSSPP 0.7.5 is out!iOS builds available on CydiaPPSSPP 0.7 is here!Development continuesPPSSPP 0.6 - faster and better!Development builds, small progress reportPPSSPP 0.5Not quite there yet, but 0.5 is comingPPSSPP 0.4PPSSPP 0.31PPSSPP 0.2 - faster and better!Progress and Blackberry portPPSSPP has been open sourced!

PPSSPP 1.8 - bugfixes and more!

 

Rollout has started - if you're on Android you'll automatically be updated within a week.

PPSSPP 1.8.0 fixes several bugs and substantially improves compatibility with various hardware. Support for mobile PowerVR GPU in Vulkan has been added, fixing many instances of broken display. Here's a full list of major changes:

  • Avoid crash when starting PPSSPP due to bad AMD Vulkan drivers (#11802)
  • PowerVR Vulkan display corruption fixed (#11744, #11747)
  • Naruto Shippuden 3 hang fixed (#11780)
  • Fixes to various lighting bugs (#11567, #11574, #11577)
  • Fix control issue in Sonic Rivals and Rock Band (#11878, #11798, #11879)
  • Significant performance improvement in Earth Defense Force 2 (#11172)
  • Fix "real clock sync" setting (helps with latency for music games - #11813)
  • More speed in FF4 effects and other generated curves (#11425)
  • Support for resizing Vulkan on Linux (#11451)
  • Improved support for GLES on Linux/IoT (#11507, #11537, #11541, #11632, #11746, #11806, #11845)
  • Percentage based frameskipping (#11523)
  • DXT accuracy improved, fixing thick white line in Gran Turismo sky (#11530)
  • Fix Motorstorm freeze on non-Windows (#11618)
  • Faster block transfer in some games like Digimon Adventures (#11531, #11553, #11776)
  • Blending optimizations and improvements (#11543, #11620)
  • Improve D3D11 rendering issues (#11584)
  • Change default graphics backend to D3D11 or OpenGL (#11621, #11658)
  • Remove some outdated settings (#11665, #11666, #11667)
  • Fix remote disc streaming with ipv6 (#11689, #11700)
  • Vulkan: Workarounds for some driver bugs for 5xx series Qualcomm GPUs (#11691, #11694)
  • Fix some Qt port issues with recent performance improvements (#11720, #11807, #11808)
  • UWP Xbox One: fix X/Back button confusion (#11740)
  • Fix Formula 1 2006 timing issue (#11767)
  • Fixes and workarounds for some vertex range culling bugs that broke a few games (#11785, #11859), and disable it on older GPUs (#11712, #11773, #11787)
  • Android: Allow putting PSP storage on custom paths like SD cards (#11812)
  • Corrected vocp instruction, fixing models in Artdink games (#11822, #11835)